2017 - DreamHack Jam Winner
An ambient first person exploration game set in the ruins of a cloud-bound tower.
Made with the Tower Team (Moshe Linke, Tom Kitchen, Gareth Damian Martin, and Michael Berto)
Shown at DreamHack Denver 2017. Also see: VentureBeat Article, Itch.io and Jam Page
https://www.youtube.com/watch?v=buueGxXo9IM
My role on the project was as visual effects artist. In the game you learn about the person who gradually built this tower into the sky. Cementing the altitude of the tower was a really important part of the game.

I made a shader for the skybox that made the clouds circle you.

Fog that bathed the city below you to cement just how high above you were.
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And these birds which I made using custom shaders and the unity particle system. The setup is fairly simple with a vertex shader that animates the wings of the bird.