You can reach me at [email protected] or on Twitter as @thnewlands
🎮itch.io — 💻github — 📝resume — 🎞️reel

Unity, Unreal Engine, Shaders, Lighting, VFX, Gameplay, VR, C#
Ongoing
A poetic VR experience that explores the internal conflicts that arise when confronted with the reality of climate change.
A collaboration with Veronica Graham, Julia Kim, and Sharleen Chen
About Diatribes Vertical Slice

Unity, Mobile, Meshlab, Blender, Pipeline, Art, Shaders, Lookdev, Gameplay, C#
Ongoing
A physics driven mobile game where you move your ethereal body though landscapes in the sky.
A collaboration with Reyn Yeager and Sacha Lusk

Unity, Lookdev, Research, VR, VFX, Pointclouds, Blender, Meshlab
2020
An immersive classical music performance wrapped in photoscanned environments.
Work with Glowbox
Written about in OArtsWatch.

Unity, Vue.js, Art, Animation, Lookdev, Research, Shaders, Gameplay, C#
2021
A toolkit that transforms everyday video calls into multi-dimensional, dynamic, and playful worlds.
Work with Airworks

Python, Meshlab, Meshroom, PDAL, Blender, Art, Web, Modelling, Point Clouds
2020-2021
An immersive experience that features live dance performance as volumetric video in social virtual reality space.
A collaboration with Valencia James, Thomas Wester, Simon Boas, Marin Vesely, Sandrine Malary, Carlos Johns-Davila, and Terri Ayanna Wright
Suga has been included in the Gray Area Festival, SIGGRAPH's Art Gallery, and Sundance’s New Frontiers

Unity, Hololens, Mobile, AR, VFX, UX, Research
2021
A series of UX explorations around spatial reminders for Hololens 2.
R&D with Glowbox
About AR Garden: Personal Reminders

Unity, Jobs System, Hololens, Mobile, AR, VFX, UX, Pointclouds, Research
2021
A UX exploration for Hololens 2 where users explore the ocean floor with their hands.
R&D with Glowbox

Three.js, Blender, Shaders, Lookdev, Pipeline, Art, Animation, Rigging, Javascript, Python
2021
A 3D interactive music video and installation for Undercurrent in NYC.
Work with Glowbox